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Summary here
The Visual logger will be one of your greatest assets when comparing the differences between the client and server. The following console commands enable additional debugging modes to help:
Gunsmith.Debug.DisplayServerLocationOnTick 1
- Displays the full complex collider setup for each GSCharacter on the server on tick.Gunsmith.Debug.DisplaySimulatedClientsLocationOnTick 1
- Displays the full complex collider setup for each GSCharacter on the client on tick. When using interpolated mode, this will also work out the value at the non-interpolated location so that full frames can be compared with the server.